
“Three iconic cities, three epic stories,” reads the unreleased blurb. It hints that we may get something of a graphical overhaul on the game, and that we’ll also see controls inspired by GTA V – so it’ll be seamless switching from the newer titles to the legacy remasters.

Some of the investigators over at GTA Forums managed to glean some more information from the Rockstar website that hasn’t yet been included in the official correspondence from the developer. Originally, the PS2-era GTA games were developed with a middleware engine called Renderware, while later instalments from GTA 4 onwards have used Rockstar’s proprietary RAGE engine. The decoded text uncovered via Rockstar Launcher also contains multiple references to “Unreal”, which suggests that all three games have been remastered with Unreal Engine. GTA Trilogy – Unreal Engine and development There’s also reference to Bigfoot in the San Andreas icons, too, perhaps insinuating that the lumbering cryptid will actually make it into this game after his absence was the subject of much speculation when the game originally came out. The Vice City icons suggest that bicycles will be added to the remaster of the 2002 game (they were added in 2004’s San Andreas, for what it’s worth). If you’re interested, we know how many new trophies/achievements each game has received individually. Part of the big data dump that was found by Rockstar Intel’s uncovered a raft of achievements for the unannounced games that seem to disclose quite a lot of changes to the three games.

Here is the Grand Theft Auto: The Trilogy – The Definitive Editon system requirements:
Gta san andreas platforms Pc#
On the Rockstar Games store, both the minimum and recommended system requirements have been confirmed for the PC versions of Grand Theft Auto: The Trilogy, and it looks like it won’t break your system. Image credit: Rockstar Games What are the GTA Trilogy PC System Requirements? Grand Theft Auto: Vice City – The Definitive Edition. You can read more at Rockstar’s official game page here. This means PlayStation fans will have to wait to see a version of the game arrive on their streaming platform, but Xbox players will get to try out the shiny new version of San Andreas on the collection’s launch day. Read on below to learn more about Rockstar’s unannounced trilogy that’s supposedly coming to modern hardware soon.Īs per GameSpot, Rockstar intends to split the package up a little and offer the goods out to both Xbox and PlayStation platforms, showing off the newly-remastered games to subscribers of Xbox Game Pass and PS Now.Ī standalone version of GTA: San Andreas The Definitive Edition is reportedly hitting Xbox Game Pass on November 11, and GTA III The Definitive Edition lands on PlayStation Now on December 7. Since then, much more information has come to light about the supposed trilogy thanks to a variety of sources: whether it’s the Korean ratings board, or Rockstar’s very own launcher, these remasters became one of gaming’s-worst kept secrets. That move got the rumour mill started up nice and early, sparking speculation that remakes of the three classic games could potentially be in the works.

The company may have shown its hand early (before all the leaks and information that you’re going to see listed in detail below) by targeting a fan project that was reverse-engineering Grand Theft Auto 3 and Vice City with a Digital Millennium Copyright Act (DMCA) takedown earlier this year.

Gta san andreas platforms series#
Gta san andreas platforms ps2#
Now, the games are official – and we know that an overhauled, revamped trilogy of the PS2 classics is set to launch on consoles and PC latert this year. There has been speculation about a rumoured GTA Trilogy – a collection that contains the classic PS2 trilogy of GTA titles including Grand Theft Auto 3, Grand Theft Auto: Vice City, and Grand Theft Auto: San Andreas– since Take-Two hinted at three new “remasters” or “remakes” back in its Q1 2022 earnings call.
